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THE CAT’S MAW

WORK
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TIMELINE:  Nov 2014 – Current

PLATFORM: Paperback, eBook, and enhanced audiobook

GENRE:  Fantasy / Mystery / Horror (10-14yrs)

My prose fiction debut ‘for brave young readers and cat lovers of all ages‘ was released during the 2014 holiday season to a flood of reader raves and critical acclaim. I was especially pleased when random folks described the story and style as ‘Stephen King meets Neil Gaiman…meets CATS!’ 

And then, flying in the face of all sober and modest expectations, it began to climb up the Amazon sales charts in the Spring of 2015 and by the end of the year, snagged some serious literary kudos!

  • BEST YA MYSTERY 2015 (Gelett Burgess Children’s Award)
  • JUNIOR FICTION MEDALIST 2015 (Moonbeam Children’s Award)
  • TOP SHELF HONOREE 2015 (VOYA Magazine)
  • ‘TOP 100 CHILDREN’S BOOKS TO READ IN A LIFETIME’ (Goodreads.com)
  • AMAZON UK #1 eBook / AMAZON US #4 (Children’s Fantasy — March 2015)
  • WATTPAD FEATURED STORY (Wattpad.com)

REVIEW TRAILER – The Guardian, KIRKUS, Midwest Book Review, and more!

AUDIOBOOK  – feat. DAVID KAYE (Transformers, Ratchet and Clank, John Oliver)

IRON MAIDEN: Legacy of the Beast

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original

PLATFORM:  iOS and Android

TIMEFRAME:  Spring/Summer 2015 (for a Spring 2016 release)

Working hand in (devil-horned) hand with the digital alchemists at Roadhouse Interactive and 50cc Games — and the heavy metal legends IRON MAIDEN!!! — I mined decades of the band’s trademark lore, lyrics, and imagery to create the high-concept story pitch and full-blown narrative treatment for this genre-busting mobile action/RPG title.

LINK:  www.ironmaidenlegacy.com

AUTHOR INTERVIEW w/BLOGS of a BLONDE BOOKIE!

February 6, 2016

brookeburgess

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Hey friends — hope that 2016 finds you all happy and healthy and diving into fresh creative ventures!

Thought I’d share a snippet from a recent interview with a cool book blogger that just got posted. We cover lots of ground (yeah, I’m not just pimping this time :P), so be sure to click through to the full meal deal at the bottom of this post!

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YOUR CAT IS GORGEOUS! SO TELL US BROOKE, WHEN AND HOW DID YOU BECOME A WRITER?

I just kinda stumbled into it by following the path of least resistance. I used to get in trouble in school for daydreaming, scribbling poetry, and writing short stories. That graduated into crafting tabletop role-playing campaigns and videogame concepts. My grades in English and Creative Writing remained strong throughout university, and as a part-time actor (yes…I dabbled) I began to write scripts for self-produced Fringe Festival plays.

With a few awards under my belt and an offer to write and produce big titles for an AAA videogame company, I guess that’s when it started to feel like being a ‘writer’ was a real thing.

WOW! THOSE ARE TRULY HUGE ACCOMPLISHMENTS. THE STUFF THAT WRITERS DREAM ABOUT. WITH ALL THAT IN YOUR WHEELHOUSE, WHAT WOULD YOU SAY IS YOUR GREATEST WRITING ACHIEVEMENT?

I hate to choose between my ‘children’, as even some of the shortest pieces inspired some pride, and seemed to make a memorable impact. But I would have to say that the 3 YEARS spent writing and producing the world’s first ‘Motion Comic Epic’ – BROKEN SAINTS (www.brokensaints.com) — garnered the most acclaim/awards, and reached a worldwide audience on the web that was hungry for smart, scary, and (dare I say it) spiritual storytelling.

BROKEN SAINTS LOOKS AMAZING! I JUST MAY BECOME A HUGE FAN. SO WITH ALL YOUR EXPERIENCE, WHAT DO YOU THINK IS THE HARDEST THING ABOUT BEING A WRITER?

The isolation. It’s an incredibly lonely profession, and it’s often harder for writers vs other artists to connect ‘in the flesh’ with their audience. Musicians and actors and dancers do live performances. Painters and visual artists can do gallery showings. But poor writers work in a vacuum by comparison, so we have to have a lot of faith that our stories aren’t just pebbles getting tossed in the big, black Ocean…

Click here the rest of the interview.

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