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Posts from the ‘Transmedia’ Category

New Season. New Game. New Site!!!

September 16, 2016

brookeburgess

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It’s a new dawn

It’s a new day

It’s a new life for me

And I’m feelin’ Good.

ūüėÄ

The old BB.com is taking a bow, and a young upstart is stepping into the spotlight…

Clear your caches, refresh your browsers, and feast your eyes and ears on it…

Because a new website is here!

If you’re an oldschool follower, the techno-shamans will transfer you soon.¬†Goat sacrifices may or may not be necessary.

Look for the spiffy SUBSCRIBE pop-up ‚ÄĒ your email automatically enters you into random prize draws.

Have fun, and be sure to scope all the new posts, projects, vids, and other sweet surprises.

Thanks for sticking with me.

xwnxcdv

Of Success and Spare Change

August 6, 2016

brookeburgess

I woke up today with a gut full of guilt.

Damn…the last time you blogged you were shopping for winter coats, son!’

Life, distractions, and general head-up-assery too often gets in the way of productivity and good intentions. Lame, right? But I¬†take a whisker of comfort from the fact that I’ve actually been¬†making¬†stuff. Pretty good stuff, too. The¬†Iron Maiden¬†game that I helped conceive the story for came out this summer, and is doing gangbusters with hardcore fans. The epic¬†Cat’s Maw¬†audiobook has, at long last, launched in all its haunting, hypnotic, and David-Kaye-virtuosic glory. And the secret ‘two-novels-worth-of-Pratchett-inspired-dialogue-AAA-fantasy-mobile-RPG‘ I’ve been crafting for the past year is about to drop worldwide next month:

Somewhere Over the Blood-Stained Rainbow…

Yet in the midst of all that noise? I could hear the flow of an old, familiar River…

Yes sir. A change was coming.

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IRON MAIDEN: Legacy of the Beast

WORK

PLATFORM:  iOS and Android

TIMEFRAME:  Spring/Summer 2015 (for a Spring 2016 release)

Working hand in (devil-horned) hand with the digital alchemists at Roadhouse Interactive and 50cc Games — and the heavy metal legends IRON MAIDEN!!! — I mined decades of the band’s trademark lore, lyrics, and imagery to create the high-concept story pitch and full-blown narrative treatment for this genre-busting mobile action/RPG title.

LINK:  www.ironmaidenlegacy.com

AUTHOR INTERVIEW w/BLOGS of a BLONDE BOOKIE!

February 6, 2016

brookeburgess

Hey friends — hope that 2016 finds you all happy and healthy and diving into fresh creative ventures!

Thought I’d share a snippet from a recent interview with a cool book blogger that just got posted. We cover lots of ground (yeah, I’m not just pimping this time :P), so be sure to click through to the full meal deal at the bottom of this post!

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YOUR CAT IS GORGEOUS! SO TELL US BROOKE, WHEN AND HOW DID YOU BECOME A WRITER?

I just kinda stumbled into it by following the path of least resistance. I used to get in trouble in school for daydreaming, scribbling poetry, and writing short stories. That graduated into crafting tabletop role-playing campaigns and videogame concepts. My grades in English and Creative Writing remained strong throughout university, and as a part-time actor (yes…I dabbled) I began to write scripts for self-produced Fringe Festival plays.

With a few awards under my belt and an offer to write and produce big titles for an AAA videogame company, I guess that‚Äôs when it started to feel like being a ‚Äėwriter‚Äô was a real thing.

WOW! THOSE ARE TRULY HUGE ACCOMPLISHMENTS. THE STUFF THAT WRITERS DREAM ABOUT. WITH ALL THAT IN YOUR WHEELHOUSE, WHAT WOULD YOU SAY IS YOUR GREATEST WRITING ACHIEVEMENT?

I hate to choose between my ‚Äėchildren‚Äô, as even some of the shortest pieces inspired some pride, and seemed to make a memorable impact. But I would have to say that the 3 YEARS spent writing and producing the world‚Äôs first ‚ÄėMotion Comic Epic‚Äô ‚Äď BROKEN SAINTS (www.brokensaints.com) — garnered the most acclaim/awards, and reached a worldwide audience on the web that was hungry for smart, scary, and (dare I say it) spiritual storytelling.

BROKEN SAINTS LOOKS AMAZING! I JUST MAY BECOME A HUGE FAN. SO WITH ALL YOUR EXPERIENCE, WHAT DO YOU THINK IS THE HARDEST THING ABOUT BEING A WRITER?

The isolation. It‚Äôs an incredibly lonely profession, and it‚Äôs often harder for writers vs other artists to connect ‚Äėin the flesh‚Äô with their audience. Musicians and actors and dancers do live performances. Painters and visual artists can do gallery showings. But poor writers work in a vacuum by comparison, so we have to have a lot of faith that our stories aren‚Äôt just pebbles getting tossed in the big, black Ocean‚Ķ

Click here the rest of the interview.

THE 10 MUST-SEE FILMS OF 2015

January 1, 2016

brookeburgess

Happy 2016, faithful readers! With a new year shifting into gear, it seems like the blogosphere gets compelled to crank out ‘Best of‘ lists. And honestly? I’m no different. It’s just that mine tend to focus on¬†stories.

That said,¬†I’ve got some sticky truths I need to own up to from 2015: 1) I’ve been too swamped to read enough books (proofing your own ad nauseum doesn’t count), 2) I’m way¬†too biased to share my fav TV (Mr Robot¬†and¬†Rick & Morty would sweep, son!), and 3) I’m too damn ‘fiscally challenged’ to rate any interactive stuff besides free Android apps (I love you, Piano Tiles 2!)

So…that leaves¬†movies. Thankfully, the past year has been a stellar one.

Some points before cueing the drumroll:

  • POST-OSCAR: I’m only counting flicks that were not¬†up for 2015 Academy consideration, even if they were release after Jan 1.
  • YET-TO-SEE: I still need to screen¬†Carol, 45 Years, Beasts of No Nation, Macbeth, The Danish Girl,¬†and a few outliers. I’m sure they’re all fine films, and will consider updating if one or more knock my flip-flops off.
  • ‘BETTER AS DOCS’: I left out a pair of strong films –¬†The Big Short¬†and¬†The Walk –¬†because Oscar-winning documentaries on the exact same material (The Inside Job¬†and¬†Man on Wire¬†respectively) were already rocking your Netflix queue.
  • CRITERIA: I tend to rate flicks on the strength of the script, performance quality, direction skill, overall production…AND, most importantly, whether something ‘gives me the feels’. I shift this a little for non-fiction docs, but the structure remains pretty much the same.

Alrighty then…drumroll, please!!!

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THE ISLAND HIDEOUT

WORK

Website advisory and crowdfunding copy for English versions of this breathtaking new retreat, opening its doors to culturally conscious and environmentally-minded travellers in 2016.

You can learn more at www.theislandhideout.com

HAPPY ANNIVERSARY: The Cat’s Maw turns 1!!!

October 5, 2015

brookeburgess

PATTERNS = Memos from the Muse

September 15, 2015

brookeburgess

Apologies for the sparse posting this summer, my friends. Work, travel, and Life got in the way (as they so often do), but I intend to hop back on the blog-horse for regular features and updates over the next 6 months at least. As always, your patience with my scheduling weirdness is infinitely appreciated. And speaking of weird…

In my creative and my personal life, I see patterns. 

Something as seemingly random as a rush hour commute with all-green-light intersections takes on prophetic business meaning. Pairs of butterflies circling the deck every morning for a week becomes a relationship omen. Monthly jolts awake after the same bonkers dream, only to see the same goddamn numbers glaring back at me:

(And the less a superstitious double-Gemini says about the thrice-annual shit-show of Mercury Retrograde, the better —¬†back up those files and don’t sign contracts for a month, kiddos…the pattern of ‘Karmic fun’ starts tomorrow!)

Sure. It¬†could¬†just be my monkey brain’s way of making some desperate sense out of absurd, everyday, garden-variety chaos. But what fun is that? Especially when some of the greatest creative and scientific minds in history were/are ardent believers that recognizing¬†patterns and potential¬†connections¬†between objects and events was the key to attaining higher knowledge and artistic excellence???

And that brings us to today’s topic: MEMOS from the MUSE.

Over the past six months or so, a common theme has reared its strange and fantastical head in the stuff I’ve been working on, as well as projects I’ve been brought in to help shape: the¬†WHIMSICAL. The damn term¬†keeps popping up in personal writings, in random conversations, highlighted in reference material, or even blurted out during conference calls. And it always came, it would seem, with the same qualifier: DARK.

How can you NOT smell a pattern like that? If the Muse keeps tickling your brain-balls, then it only makes sense to hear Her out over rib-eyes and a nice cab-merlot, amirite?

So I do what I like to call ‘tracing it back‘.

Follow the breadcrumbs of influence. Find the Alpha¬†of the thought that’s recurring, which might help you predict the¬†Omega¬†of the path that you’re on — IE: the end result of the pattern —¬†what it’s been trying to tell you from the start.

I recalled the shows and movies and books I loved as a kid.

I pondered the stuff I’m drawn to, and the tales I’m now driven to tell.

I revisited the last studio gig I agreed to, and the direction I gave to the team:

The music on that¬†Hellboy 2¬†short is by my genius composer cousin, Tobias Tinker. We’d been making musical magic¬†together¬†for 7 years…and then that was that. I went off on walkabouts. He made more cool shit.

Last month, I flew my weary ass to his home in Berlin to see if our mutually-creative fires could be rekindled. It only occurs to me now that another 7 years had passed since our last big jam. And there we were, discussing the score on a massive (and massively daunting) audiobook project

‘What’s the vibe you’re after?’¬†he asked.

Dark, of course,’ I said, ‘but there’s something else…’

I sat up, and I think I felt the ghost of a gear¬†click¬†into place as I spoke the word. And then, in one afternoon, we built the following piece around our masterful narrator‘s silky boom:

A pained music box. Flourishes of harp. Mysterious choir. Moody strings.

WHIMSY.

A month later, I couldn’t help but smirk when discussing part of a (secret = SHHH!) reality TV project’s score with its producers. There was a scene near the end that needed a special sonic touch — ¬†‘heavier’ than the rest of the program, but still retaining a hint of playfulness and ‘hope’. ¬†I referred the editor to a section from Howard Shore’s score for¬†The Fellowship of the Ring. ¬†

You can probably guess what two words were exchanged. ūüėČ

That brings us to just last week. A designer on a seriously epic (and another SECRET!!!) game thingie asked me for input on the soundtrack.

Let me say this — if you were privy to the IP in question and what these cats have planned for it? Then you’d barf up the same goddamn tags I’ve been chucking since springtime. But that might mean very little to someone not¬†lost in the vortex of signs and symbols…you know…like yours truly.

Thankfully, since I’d been bashing my head on this whimsy trip¬†for months (nay, a lifetime!), there was an easier way to communicate. To share the PATTERN, whispered long ago through the Chaos by the Muse…

To be useful in this moment.

Princess Mononoke and Spirited Away = bombs of whimsy, yo!

The Adventures of Baron Munchausen = fanciful theatricality and fairytale decadence to legendary excess!!

The Dark Crystal =¬†ground zero for ‘dark whimsy’ from my childhood!!!

So…

What are some of YOUR dark and whimsical favourites?

And what patterns have played a role in YOUR creative and personal lives?

Sound off in the Comments…right below the kitten in a top hat…

Because WHIMSY!

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ROADHOUSE INTERACTIVE

WORK

TIMELINE:  Fall 2014/Ongoing

PLATFORM: Mobile (Android, iOS)

GENRE: Multiple

Contracted for text/dialogue creation, cinematic scripts, and ongoing¬†narrative design consulation for this Vancouver studio’s diverse mobile game slate. Titles include action/sci-fi (WARHAMMER: Carnage), niche/casual (Trophy Bingo),¬†¬†and a celebrated global music/entertainment IP. (TBA 2016)

On Napster, the Creative Class, and the Future of FREE…

April 29, 2015

brookeburgess

(Note: listen to this featured chapter sample first and then, if you smell what we’re cooking, read on for the related transmedia insights)

Dear Friends, Fans, and Feline-aficionados,

I was catching up on eps of Silicon Valley the other day. I¬†love¬†the show. My tech and venture capital pals assure me that the¬†portrayal is pretty much an accurate one. And, as I watched the latest, I was reminded of something I used to ponder often. ¬†Specifically, when the douchey, monied bro’ below spouted the following:

‘I put Radio…on the Internet.’

Yes. That happened. And not just on the show.

Napster changed¬†everything. But was it for the ‘better’?¬†I can’t help but feel some days that they were singlehandedly responsible for planting the grotesque, rarely-before-thought perception in the minds of a generation of consumers — that they hand-birthed the reality where music (and, by association, nearly ALL creative output) should be free.

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